![]() ![]() ![]() This will be some players' first experience with the game and they will see it not how the devs intended it rather how some modder thinks it should be. Quote Posted by iramshahrierWhy are usermods being included with this port is beyond me let alone the fact that none of these are purist friendly. Weâve added more detail to both the poly model and the texture while retaining as much of the original as possible. Here is a quick look at the before and after of the protocol droid. Grosnus' Hi-Res Spinning Marine/Navy/OSA logos Vurt's Space Textures, Flora, Hi-res Water, Organics/GooĪCC's Four Hundred (400) Hi-res Terrain Textures All the character and weapons models are being remade, and weâve received permission from the Shock community to include many of the mods that have become standard for many Shock 2 veterans. This will be a complete source port to our KEX engine. SS2:EE has evolved into more than what we were intending. Itâs our intention to release both System Shock remake and SS2:EE around the same time. Activate the new mods via the button provided for that purpose.Quote:Weâd also like to announce that anyone who pre-orders System Shock remake will receive System Shock 2: Enhanced Edition for free and ALL Kickstarter/Backerkit backers who backed at the $30 level or higher will also be receiving SS2:EE for free.Launch Blue Mod Manager, the new archives will be detected and decompressed.By default, it’s the "DMM" sub-folder of System Shock 2. Put all your archives in the folder containing the mods. ![]()
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